The Sorcerer is a Daeva who follows the Star of Magic. They are able to freely wield the destructive power of the natural elements: Earth, Wind, Fire, and Water. A Sorcerer is a scholar at heart, evident by the books and orbs they normally carry with them. However, these items can be dangerous weapons in their hands as they help increase a Sorcerer’s power.
Asmodian Sorcerers have been known to serve Lumial, the Lady of Wisdom, while Elysean Sorcerers follow the teachings of Kaisinel, the Lord of Illusion.
Combat Roles and AbilitiesEdit
The Sorcerer possesses various magical skills that can quickly defeat the enemy from long range. However, since this class can only wear robe armor, its Physical Defense and Health are extremely low. The Sorcerer’s lack of physical training makes it difficult for them to evade most melee attacks. In other words, this class can be described as a "sword of glass", so always be cautious in battle.
While the Sorcerer has few types of chain skills, each skill has a high Attack value, so enemies can be defeated in a short amount of time. Most of those skills also consume a lot of mana, which means a wise and efficient use is necessary to conserve energy.
Sorcerers also have the ability to lower an opponent’s resistance to a particular type of element (Earth, Water, Wind, and Fire). This allows the Sorcerer to more efficiently use spells against various types of enemies who may be more susceptible to one element than another.
With the ability to sleep and root foes, a Sorcerer can use mobility to keep enemies at range. However, they must be fully ready to strike as any damage can wake or release the enemy to attack again. It also must be noted that these types of spells increase the target’s enmity significantly. A Sorcerer must mindful then and use skills it has available to reduce its creation of enmity.